You are here: Home / LBN / Up2date / Core Linux / BastionLinux 36 / gamemode-1.6-4.fc36.x86_64

gamemode-1.6-4.fc36.x86_64

Package Attributes
RPM  gamemode-1.6-4.fc36.x86_64.rpm Architecture  x86_64 Size  285330 Created  2022/09/06 06:54:48 UTC
Package Specification
Summary Optimize system performance for games on demand
Group Unspecified
License BSD
Home Page https://github.com/FeralInteractive/gamemode
Description

GameMode is a daemon/lib combo for GNU/Linux that allows games to request a set of optimizations be temporarily applied to the host OS. GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU "powersave" or "ondemand" governors, but is now host to a range of optimisation features and configurations, like tweaking various settings: the CPU govenor, the I/O priority, the kernel scheduler, the GPU performance mode and gpu overclocking (NVIDIA). It can also excute custom scripts when launching games.

Requires
rpmlib(PayloadIsZstd)  
rpmlib(CompressedFileNames)  
rpmlib(PayloadFilesHavePrefix)  
/usr/bin/bash  
rpmlib(FileDigests)  
Provides
gamemode
gamemode(x86-64)
libgamemode.so.0()(64bit)
libgamemodeauto.so.0()(64bit)
metainfo()
metainfo(io.github.feralinteractive.gamemode.metainfo.xml)

Document Actions