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Plone.app.event is the calendaring framework for Plone. It provides Dexterity behaviors and an Archetypes type, Timezone support, RFC5545 icalendar export, Recurrence support, event views and a lot more. For a Dexterity event type using plone.app.event, use plone.app.contenttypes 1.1 or newer.
Locking integration for dexterity content objects.
Plone Mosaic is a new layout solution for Plone. It’s built for Plone 5, but should also work on Plone 4.3 with plone.app.widgets. Read this introduction and the package documentation for more details how to use this package. Concepts Mosaic, Blocks and Tiles provide a simple, yet powerful way to manage the pages on your Plone website. At their core, they rely on semantic HTML and resources with valid, publishable URLs. Mosaic Editor editor is a visual editor for pages rendered using Blocks. It relies on a grid system to place tiles onto a page in an intuitive, WYSIWYG, drag-and-drop manner. Using Mosaic Editor, it is easy to compose pages with complex, balanced and visually appealing layouts. - custom layout behavior for Dexterity content types Currently, the Mosaic Editor is activated, when any content with Custom layout view active is being edited. (Custom layout is available for any content with Layout support behavior enabled.) Blocks is a rendering algorithm based on HTML markup conventions. A page managed by Mosaic Editor is stored as a simple HTML document representing the actual content of that page as a standalone, publishable resource devoid of any site layout content (e.g. global navigation elements). This is referred to as content layout. Tiles represent the dynamic portions of a page. At its most basic level, a tile is simply an HTML document with a publishable URL. In practice, tiles are usually implemented as browser views deriving from the Tile base class and registered with the <plone:tile /> ZCML directive. This allows tiles to have some basic metadata and automatically generated edit forms for any configurable aspects , which Deco will expose to users. See plone.tiles for examples. When work with tiles in Mosaic Editor, there are three types of tiles: Text tiles Static HTML markup (WYSIWYG-edited text) placed into the content or site layout. Strictly speaking, text tiles are not tiles in that they do not involve any tile fetching or merging - instead they are stored as part of the page or site layout. To the user, however, a text tile can be moved around and managed like any other. Field tiles Render the value of a metadata field such as the title or description. The values of field tiles may be edited in-place in the page, but the value is stored in the underlying field and can be indexed in the catalog, used for navigation and so on. In practice, a field tile is an instance of the special tile plone.app.standardtiles.fields with the field name passed as a parameter. App tiles Any other type of dynamic tile. Examples may include a folder listing, a media player, a poll or pretty much anything else you can think of.
Introduction ============ Talking about multi-language support in Plone is talk about Products.LinguaPlone. It has been the *defacto* standard for managing translations of Archetypes-based content types in Plone through the years. Somehow its functionality never made its way into the Plone core and today it is in legacy status. Nowadays, Plone faces the rising of Dexterity content types and its incoming adoption into the Plone core in the near future (4.3) and complete the transition to Plone as default content types in Plone 5. plone.app.multilingual was designed originally to provide Plone a whole multilingual story. Using ZCA technologies, enables translations to Dexterity and Archetypes content types as well managed via an unified UI. This module provides the user interface for managing content translations. It's the app package of the next generation Plone multilingual engine. It's designed to work with Dexterity content types and the *old fashioned* Archetypes based content types as well. It only works with Plone 4.1 and above due to the use of UUIDs for referencing the translations. After more than 7 years, a GSOC, redesigns, reimplementations due to deprecated libraries, two major Plone versions finally we are able to say that plone.app.multilingual is finally here. Components ========== PAM is composed of four packages, two are mandatory: * plone.app.multilingual (UI) * plone.multilingual (core) and two optionals (at least one should be installed): * plone.multilingualbehavior (enables Dexterity support via a behavior) * archetypes.multilingual (enables Archetypes support) Usage ===== To use this package with both Dexterity and Archetypes based content types you should add the following line to your *eggs* buildout section:: eggs = plone.app.multilingual[archetypes, dexterity] If you need to use this package only with Archetypes based content types you only need the following line:: eggs = plone.app.multilingual[archetypes] While archetypes is default in Plone for now, you can strip ``[archetypes]``. This may change in future so we recommend adding an appendix as shown above. Setup ===== After re-running your buildout and installing the newly available add-ons, you should go to the *Languages* section of your site's control panel and select at least two or more languages for your site. You will now be able to create translations of Plone's default content types, or to link existing content as translations. Features ======== These are the most important features PAM provides. Root Language folders --------------------- After the setup, PAM will create root folders for each of your site's languages and put translated content into the appropriate folders. A language folder implements INavigationRoot, so from the user's point of view, each language is "jailed" inside its correspondent language folder. There are event subscribers in place to capture user interaction with content and update the language in contents accordingly, for example when user moves or copy content between language folders. Babel view ---------- An evolution of the LP *translate* view, unified for either Archetypes and Dexterity content types. It features an already translated content viewer for the current content being edited via an ajaxified dinamic selector that shows them on the fly on user request. Language independent fields --------------------------- PAM has support for language independent fields, but with a twist respect the LP implementation. As PAM does design does not give more relevance to one translated object above the others siblings (has no canonical object), fields marked as language independent get copied over all the members of the translation group always. The PAM UI will warn you about this behavior by reminding you that the values in the field on the other group participants will be overwritten. Translation locator policy -------------------------- When translating content, this policy decides how it would be placed in the site's structure. There are two policies in place: * LP way, the translation gets placed in the nearest translated folder in parent's hierarchy * Ask user where to place the translated element in the destination language root folder Language selector policy ------------------------ While browsing the site, the language selector viewlet allows users to switch site's content language and ease access between translations of the current content. There are two policies in place in case the translation of a specific language does not exist (yet): * LP way, the selector shows the nearest translated container. * Shows the user an informative view that shows the current available translations for the current content. Neutral root folder support --------------------------- The root language folders are used to place the tree of the correspondent language content. However, there are some use cases we need content that does not belongs to any language. For example, for assets or side resources like images, videos and documents. There is need to maintain a language neutral folder for place this kind of objects. After PAM setup, there is a special folder called *Language shared*. All items placed in this folder will have neutral as its default language and will be visible from the other root language folders as they were placed there. Translation map --------------- In order to ease the translation tasks, we devised a tool that displays in a useful way all the current translated objects and its current translation information. The map also shows a list of missing translations in case you want to build a *mirrored* (completely) translated site. Google Translation Service integration -------------------------------------- If you are subscriber of the Google Translation service (a paid service), you can setup your API key on *Languages* site setup. Then, you will notice a new icon in the babel view that takes the original field on the left side and using Google Translations service, translates its contents and fill the right side field. LinguaPlone migration --------------------- You can migrate your existing LP powered sites to PAM using the *Migration* tab in the *Languages* control panel. The migration has been divided into 4 steps for separation of concerns and for improving the success of each of the required procedures. Step 0 (optional) - Reindex the language index ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The migration of LinguaPlone content depends on an up-to-date Language index. Use this step to refresh this index. **Warning:** Depending on the number of items in your site, this can take a considerable amount of time. This step is not destructive and can be executed as many times as needed. Step 1 - Relocate content to the proper root language folder ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This step will move the site's content to its correspondent root language folder and previously will make a search for misplaced content through the site's content tree and will move them to its nearest translated parent. **Warning:** This step is destructive as it will alter your content tree structure. Make sure you have previously configured your site's languages properly in the 'Site Languages' tab of the 'Languages' control panel. It's advisable that you do not perform this step on production servers having not tried it in development/preproduction servers previously. Depending on the distribution of your site's content and the accuracy of the language information on each content object you may need to relocate manually some misplaced content after this step. Despite the fact that this step is 'destructive' it can be executed as times as needed if some problem is detected and afterwards you fix the problem. Please, refer to the procedure log when it finishes. Step 2 - Transfer multilingual catalog information ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This step will transfer the relations between translations stored by LinguaPlone to the PAM catalog. This step is not destructive and can be executed as many times as needed. Step 3 - Cleanup after migration ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This step will search and fix some lost dependencies to the ITranslatable interface hidden in the relation catalog and it gets rid of them. It must be run only when LinguaPlone is already uninstalled, so this step is hidden until then. Marking objects as translatables ================================ Archetypes ---------- By default, if PAM is installed, Archetypes-based content types are marked as translatables Dexterity --------- Users should mark a dexterity content type as translatable by assigning a the multilingual behavior to the definition of the content type either via file system, supermodel or through the web. Marking fields as language independant ====================================== Archetypes ---------- The language independent fields on Archetype-based content are marked the same way as in LinguaPlone:: atapi.StringField( 'myField', widget=atapi.StringWidget( .... ), languageIndependent=True ), .. note:: If you want to completely remove LinguaPlone of your installation, you should make sure that your code are dependant in any way of LP. Dexterity --------- There are four ways of achieve it. Grok directive ~~~~~~~~~~~~~~ In your content type class declaration:: from plone.multilingualbehavior import directives directives.languageindependent('field') Supermodel ~~~~~~~~~~ In your content type XML file declaration:: <field name="myField" type="zope.schema.TextLine" lingua:independent="true"> <description /> <title>myField</title> </field> Native ~~~~~~ In your code:: from plone.multilingualbehavior.interfaces import ILanguageIndependentField alsoProvides(ISchema['myField'], ILanguageIndependentField) Through the web ~~~~~~~~~~~~~~~ Via the content type definition in the *Dexterity Content Types* control panel. Internal design of plone.multilingual ====================================== All the internal features are implemented on the package plone.multilingual. The key points are: 1. Each translation is a content object 2. There is no canonical object 3. The translation reference storage is external to the content object 4. Adapt all the steps on translation 5. Language get/set via an unified adapter 6. Translatable marker interface(s) There is no canonical content object ------------------------------------ Having a canonical object on the content space produces a dependency which is not orthogonal with the normal behavior of Plone. Content objects should be autonomous and you should be able to remove it. This is the reason because we removed the canonical content object. There is a canonical object on the translation infrastructure but is not on the content space. Translation reference storage ----------------------------- In order to maintain the relations between the different language objects we designed a common object called a *translation group*. This translation group has an UUID on its own and each object member of the group stores it in the object catalog register. You can use the ITranslationManager utility to access and manipulate the members of a translation group given one object of the group. Adapt all the steps on translation ---------------------------------- The different aspects involved on a translation are adapted, so it's possible to create different policies for different types, sites, etc. * ITranslationFactory - General factory used to create a new content * ITranslationLocator - Where we are going to locate the new translated content Default : If the parent folder is translated create the content on the translated parent folder, otherwise create on the parent folder. * ITranslationCloner - Method to clone the original object to the new one Default : Nothing * ITranslationIdChooser - Which id is the translation Default : The original id + lang code-block * ILanguageIndependentFieldsManager - Manager for language independent fields Default: Nothing Language get/set via an unified adapter --------------------------------------- In order to access and modify the language of a content type regardless the type (Archetypes/Dexterity) there is a interface/adapter:: plone.multilingual.interfaces.ILanguage You can use:: from plone.multilingual.interfaces import ILanguage language = ILanguage(context).get_language() or in case you want to set the language of a content:: language = ILanguage(context).set_language('ca') Translatable marker interface ----------------------------- In order to know if a content can be translated there is a marker interface: plone.multilingual.interfaces.ITranslatable
Referenceable dexterity type behavior
The “IReferenceable” behavior is used for enabling UUID (plone.app.uuid) support for dexterity contents, like in archetypes content types. This allow for example references between archetypes and dexterity content types. Note: It can’t work with Plone==4.0 because it is based on plone.uuid integration in CMF. It is compatible with Plone>=4.1